Esports Management

While serving as a manager, I have successfully utilized strategic planning, communication skills, and leadership abilities to improve the team's performance and effectiveness. I had the opportunity to work on and closly examine 8 different diciplines: League of Legends, Valorant, HADO, CS2, Rocket League, TFT, Wild Rift, EA FC/Pro Club

Event Management

Event Management Team – BAU ONLAN3

 

“Longest day longest fun”
On December 21 we organized BAU ONLAN3 with theme of gaming, music and entertainment with +2000 participants and nearly 30 events.

We collected about 15 boxes of education materials/clothing/market coupon within the scope of social responsibility.

In this event, i took part in the event management team, tournament management and guest management.

Event Management Team – BAUxFUT Make a Wish

As BAU eSports, in collaboration with FUT Esports and through the Make-A-Wish Foundation, we organized a donation campaign.

This event was broadcast live on the Twitch platform, and for every basket scored, a donation was made to the Make-A-Wish Foundation.

Through this campaign, we successfully raised over $1,000 in donations.

 

Event Management Team – BAUxFUT Watch Party

In collaboration with FUT Esports, we organized a watch party event by reserving a portion of our university campus.

With over 1,000 participants attending, I was part of the event management team for this successful gathering.

Tournament Manager – BAU Tournament Series

As part of the BAU Tournament Series, we organized tournaments in three disciplines (Valorant, League of Legends, and EA FC), hosting a total of 8 online tournaments with over 500 participants.

I was part of the management team for these tournaments.

Tournament Manager – BAU October 29th Tournament

In the 100th year of the Republic of Turkey, we organized tournaments in EA FC and Valorant with over 200 participants, in collaboration with BAU and Adeks.

I was part of the tournament management team for this event.

Project Management

Project Manager Intern – EUDEMONIA GAMES

During my internship at Eudemonia Games, I worked on an AI Native MMO project as a narrative designer. In addition to this role, I leveraged my prior management experience to further develop my skills in project management within the gaming industry.

Throughout this period, I gained valuable experience in areas such as task tracking, creating periodic development plans, and fostering effective communication within the game development sector.

Projects

Owner& Solo Developer - Currently, the FPS Shooter Esports game I'm working on.
Game Developer - Jenny GGJ21 (A 2D adventure game with a story-driven focus.)
Level Designer - Deep Down (A 2.5D puzzle platformer game.)
Owner - Gamesportsweb (An independent and non-profit organization focused on game and esports journalism.) / Inactive
Narrative Designer - Hackintern (A spy game where we solve mini puzzles.)
Founder - INOG (An independent and non-profit game development community.) / Inactive